Q1) In what ways does your music video package use, develop or challenge the forms and conventions of existing music video / Promo packages?
Music Video
During the production and the development of the Diablo music video, various conventions were used in the process. Research on Suzy Davis, Simon Firth , Pete Fraser and more helped my group and I to create a music video and Digi-Pak incorporating previous conventions used by the media professionals above in their successful existing music video’s or media promotional packaging. Initially by consuming various media texts , differentiating them genre, artists or era it become apparent in the early stages to accurately define what all of the particular media conventions are of a music video through research on Youtube and Vimeo. Conventions used in contrasting music video’s had a their own way of representing the subject (i.e protagonist, antagonist, location etc) in the music video in their own individual way. Auteur theory explains this theory of the different conventions used in these music video’s. It is the principle that the media text is a work of art: just like a novel or painting, it is essential a product of ones imaginations. Hence a Hype Williams music video, is the the way it is because thats how Hype Williams wanted to it to be. This is where genre and style come into play, in the production of media texts. Directors , artists and bands have different visions when producing music videos under the video format. Music videos may include narrative, were the artist will be part of the story acting as narrator and participating at the same time. On the other hand Star Image may be used as the main tool to represent a solo artist or a the main artist in a band ( i.e Destiny child). By so doing the main artist is portrayed to be important through close up shots and good lighting on the side of heir face enhancing certain facial features. Pete Fraser talks in detail about this in the Media magazine on “how to study a music video”.
Jack Wilson in the Mac Miller music video, Media Conventions have been used to contribute to his star image, similarly to solo artist in contmeporary music video’s.
Beyoncé in the music video “Mine” ft. Drake, A mid shot, lighting and mise-en scene contribute to Beyonce star-image. Parallels can be drawn from our A2 music video from this real media text.
Considering the conventions I have gathered through research on my A2 media Blog, my group and I had to make decision on the genre, style and how we will visual represent the subject (i.e. artist) and the direction of the music video. Conducting formal discussions outside of school hours, we came to a conclusion on who will be represented in the music video, How they will be represented in the music video and what song of a particular style or genre will the artist lip sync too. Hip-Hop was the chosen genre, Jack Wilson would be the protagonist and the conventions used int he media texts would communicate certain ideologies/ stereotypes associated with the genre. Viewing a collection of music videos on Youtube as part our secondary research, in relation to the genre of Hip-Hop ‘Daiblo- Mac Miller” included some conventions which particularly took to our fancy. From this music video and other music Video’s analysed and research on our blogs as part of the development process. Guidelines of what should be included in our music video started to take shape via story boards and in our blog posts. We began to draw up idea’s similar to those presented within music video’s of the Hip-Hop genre.
This is an example of technique which used during the research and planning of our music video in-order to formulate our idea’s , on what what we want to represent, how to represent in regards to the the genre Hip-hop. This would eventually help use in the process of filming the music video. Story boards are used in real media texts. i.e films and music videos.
On the other hand from what I have stated above there is no clear completer justification to the conventions of a standard music video. Music videos which focus on star image with primary most of the shots being of the subjects face (i.e Jack Wilson) are the type of music videos we aim to emulate. The production of our music video will use various convention promote a star image of the subject. Within our music video conventions of real media texts were used to portray a particular star image. Jack Wilson a masculine character through low angle shots was shown to be dominant. This technique can be identified in the A$AP Rocky – Goldie music video. In addition close ups which show Jack Wilsons face 80% of the time. Further enhancing his star image and making the subjects physical appearance rememberable. A feature which we identified from our research of existing media texts i.e Mac Miller – Donald Trump music video on youtube. The artist within the music video is seen to be “Lip Syncing” the lyrics of the song itself and through post production effects on Final Cut Pro. By so doing this the performance of Jack Wilson in our music video will be more authentic, thus increasing the authenticity and the realism of the music video through convention used in existing music videos. We attempted to reduce any possible diversion of attention through montage editing and fast cuts. By so doing this the audience is not able to interpret all the information on the screen in one sitting therefor have to watch it multiple times, increasing the repeatability of the music video. Repeatability is a convention mentioned by Pete Fraser in the Media Magazine. The editing post production software we used worked well in cutting the footage and creating a flow to the music video editing to the soundtrack. Using a high quality software such as Final Cut Pro on the schools Macintosh desktops allowed us to produce the highest possible quality product we could make from the limited resources obtainable with guidance from teachers like Mr. Zaidi.
Mac Miller A2 Music Video: Black and White Colour Gradient. Jump cuts with continuity editing increases repeatability this technique is used in real media texts to increase repeatability.
A$AP Rocky – Golide : Black and White Colour Gradient. Jump cuts with continuity editing increases repeatability this technique has been used in this real media text to increase repeatability.
Another common feature which proved to be prominent in various music videos is the repeating of the chorus. Music videos not just Hip-Hop music videos use the same shots during the chorus in red to the enhance the continuity of the performance , creating a repeatable piece
Throughout successful music video’s theme can be communicated through the colour gradient and this ma also relate to the lyrics as well as the tone of the soundtrack. Taking this into consideration a Black and White film gradient was used in production our music video, this was joint decision between me and my media counterparts. The mood that is communicated the use of the colour gradient and faced paced editing is a dark eerie atmosphere resembling of horror film or cold night in the streets of peterborough is a more fitting metaphor. After applying this effect, the group decided that altering the colour gradient, was more effective for the entire building. Above I have taken created two GIFS to show the comparison between an existing music video using a black and white colour gradient against our own music video.
In the development of our music video, we used another conventions used in existing music video’s. Featuring in beginning of most Hip-Hop music video the title of the soundtrack is disabled along with the artist name occasionally to introduce the media text. Through secondary research via our blogs and youtube it became clear in Big Sean’s music video “My Last” and “Do it” the use of graphic design and typography was a prominent feature. Understanding how this convention has been used to increase the production value of music videos of this genre, it was made sense to include this in our music video. We considered and discussed this decision whether or not to use this convention to include to begin in the beginning of our music video. Choosing to carry on with this particular choice. By so doing we able to create a media product that could be in comparison to videos that are presented within the media its heavily competitive industry. Below I have shown a side by side comparison of a real media text in against my own reproduction of a music video. Only by doing this I am able to see the successful use of this convention.
Comparing and contrasting a real media text i.e Big Sean- My Last music video with our own music Video Mac Miller- Diablo . Graphic Design and Typography are both prominent features in both of these media texts.
Linking between editing and soundtrack timing was another convention that we needed considered in the development of our own music video. Multiple music videos with a particularly fast tempo have a fast paced video to company it. i.e Montage editing and Jump Cuts. By incorporating the convention of time in our music video, we matched the songs tempo to the visual aspects of the music video making the viewing experience more coherent. Mac Miller- Diablo is the soundtrack which we chose to base our music video on. The song my group chose was of 87 BPM (Beats Per Minute). Acknowledging this information, Jack Wilson a member of my group decided to change the frame at the strong beats in every bar where impossible. We found that the most successful hip-hop music video’s had a strong beat behind it. Below I have included the frame sequence from Final Cut Pro with an illustration of editing to the beat of the music, creating a rhythmic link that enhances repeatability. The frames constantly change in time with the music.
{Editing print screen}
Different parts of existing music videos introduced a change in scene or setting upon the new structure of the song. for example Intro, verse, chorus , verse , bridge, chorus ,outro. The chorus in our music video was the main feature which leading into the verse. Through montage editing random selection of narrative are introduced to add a different dimension to the music video through fast faced paced editing there eventually leading into the main verse. In the main verse the artist is shown in another setting performing the another part of the song to show time has based and the music video is progressing in relation to the lyrics. Most music videos usually present the artist within the chorus of a song due to this being the most memorable part of the song in common cases. The chorus being the most memorable feature of he music video, the targeted audience will pay the most attention to this section of the music video and often where the music video looks more creative. attractive and effective. This being taken into consideration, my group decided to show the artist mainly through out the chorus and use various conventions for example montage editing and continuity to keep peoples attention at present watching our music video. Particularly within music videos that present a song based under the genre of hip-hop the derelict streets, high end fashion and the male characters are going to be the main focus to communicate the ideologies of the hip-hop genre. This can be clearly seen in the screen shot below of Jack Wilson in the Mac Miller Diablo Music Video.
Jack Wilson is wearing a snap back and walking through a tunnel. Therefor he is representing a targeting a particular demographic. This short shot shows how music video’s can be directed in such a way to showcase a particular lifestyle and make it appear cool. In other words “Style over Substance”
“As long as it looks cool, the video will work”
The quote shown above, illustrates the development and planning process of our own music video. In other words “Style over Substance”. Although we understand there are various concepts for a director to put in mind when developing and producing a music video, however many of the the best music video’s feature content either the director or artist originally think look visually stimulating or in simple terms “cool”. Music video’s being primarily being creative advertisements for the artist the more “cool”, interesting and weird it is becomes the more likely the audience will want to replay the content hence increase the repeatability of the media text. My group and I aim to to increase the repeatability through the use of conventions in the development of our music video.
DigiPack
My group and I ensured that we designed the digital packaging for our media product promotion as a joint effort. The quality as well as the execution of the media product is what me and my group can say is what we were most proud of. The images used in on the packaging where taken in the production of the music video on location, this can be backed up by the extensive evidence shown on my planning and research blogs posts. The location of the photoshoot was in the peterborough city centre area. The male character Sean Dendere who is feature in the Diablo music video is on the front cover of the promotional packaging . Although Sean Dendere is not the main object of attraction, we from a creative point of view as group to have Sean Dendere on the front cover and promotional cover. A lower angle shot was used to show the dominance of the character Sean Dendere is in the centre of cover with his mouth wide open, almost as if he is possessed by demon of some nature. The typography represents the power or sound resonating from deep inside him. Helvetica has been the font of choice and using Photoshop we was able to worp the text. This made the text more significant, different textures have been incorporated in the text as well as experimenting with size of the font. We have created a minimalistic album cover. However this time round, we have used a red colour gradients which is cohserent throughout the Digi-Pack. Grey Helvetica font and black small print centred at the bottom of the Back-cover stating all the legal information in regards to the manufacturing of this CD.
The Digital packaging reflects the content of the music video through use of photography and graphic design. My and group and I were happy with the end result. Secondary research of the album cover artist helped use develop the digital packaging. Thorgerson all began with a specific six segment planning process. Researching further into depth and applying this process into the production of our Digipak, produced great results for us.
4 panel DigiPak
The necessary information which is undoubtable required on a Digital Packaging is the track listing, bar code, recored company monogram and information regarding the legality of the media content to convey a professional image for the artist. Thus increasing the authenticity of of the digital packaging. Coming to the decision to include such attributes were considered for the following reasons:
- Media content of any sort bought with in a shop in the United Kingdom and most places around the world include a bar code for the shop to authorise the sale by the use of scanners attached to tills.
- Under “Columbia Records” the digital packaging will be distributed by this company as well as released to the UK publics and Worldwide. The popular record company tends to reales similar content to ours, this is why we find the monogram on our Digital Packaging so fitting.
- On the back cover the Track listings is simple there as a reference for those who are looking at the CD to see what content is made available within a CD release, the more the consumer feel they have received theirs money worth with the consumption of the media text the more profitable the artist and label will be
- The information on the back cover in regards to the legal rights upon purchasing such content was included to educate any person who wishes to purchase the CD. This includes their rights within the listening of, distribution of and selling of the content. Failure to a abide by legislation after purchase my result in a fine or conviction.
This is the front cover of the Mac Miller Diablo album. “Diablo” means devil in Spanish, this concept has helped propel the ideology of this Digi-Pack. The typography represents the power or sound resonating from deep inside him. Helvetica has been the font of choice and using Photoshop I was able to worp the text. This made the text more significant, different textures have been incorporated in the text as well as experimenting with size of the font. Throughout this Digi-Pack a red colour gradient is descending from the top of the of the album cover fading gently into the rest of the album cover. We believed that this was enough content to include for the Digital packaging to include. During the process we considered the conventions above and how they have been used in existing media promotion products similar to ours . We used Photoshop throughout production of the Digital Packaging development . The piece of software available on the Mac’s in the media department is quiet similar to what many designers whom specialise in CD artwork use. We decided to use this software is it presented us with man y possibilities of being able to produce content that would be comparable to the likes of many top-charting album designs, yet another convention that we decide to engage upon.
Below I have included an example of an an existing Digi-pack cover alongside my groups design to show as comparison. This will be make it easier to identify whether the we have produce a successful and authentic cover art or not.
Comparison
Comparing and Contrasting, the album cover of the Digi-Pak produced by our media grouped compared to official Mac Miller music video.
We felt that the existing cover is comparable to ours, from the content that is being shown within the image being shown, alongside the artist name and album title being quiet similar in their characteristics.
Media Promotional Poster
In the production of our media promotional poster, my group and I ensure to design the poster as joint effort. Through collaboration we would be increasing the quality of of the media promotional poster by incorporating conventions which we have learnt throughout the course had how they can be applied to our own Mac Miller Diablo album promotional advert (poster). Through research, looking at posters of Rock Artists and Hip-hop Artist tour posters I was able to get vision of how I want a our poster to look visually. Mr Zaidi given some creative direction into what our poster must look include, design wise. Switching from Franck Ocean – Pink Matter to Mac Miller Diablo I was able to incorporate fresh idea’s into the project. Again the design is heavily based on graphic design and incorporates prominent colours such as red to represent the devil. In the centre of the image Sean Dendere has his mouth wide open looking upwards, he does not look humans and slightly mysterious. This Ideology fits into the themes represented in our music and music video Mac Miller porting him self to be the devil. Obvious information has been listed what the advertisement is for, who it is aimed at, where the album is available and a magazine review. These techniques are done to persuade the customer to purchase the product. We are looking forward to getting feed back on this new design. This made the advert for the album more authentic, incorporating these various techniques and conventions in the the production of the art work. We have created a minimalistic promotional advert yet bold at the same time. Essential information such as the reales dat of the album, band/artist website and record label have include in the design to increase the authenticity of advert. Therefor we have made sure to incorporate the conventions from real media texts in the development of this advert to promote the album. Mac Miller Diablo.
This Digital packaging reflects the content in the music video and the Digital packaging containing the CD. Through the use of photography and graphic design, my group and I have been able create an authentic advert to promote our media product using real media conventions from real media texts. A media text which we looked at was the Fall Out Boy Tour poster for inspiration. In addition Research into Strom Thorgerson in regards to he used a specific six segment planning process to produce his cover arts proved to be helpful. Researching further into depth and applying this process into the production of our Digipack, produced great results for us.
The necessary information which is undoubtable required on a an Album Advert Packaging is the release date, record company logo, recored company, artist or band website and information regarding the legality of the media content to convey a professional image for the artist. Possibly a image of the artist or a relevant image. Thus increasing the authenticity of of the album artwork packaging. Coming to the decision to include such attributes were considered for the following reasons:
- The release date of the album notify the consumer when he or she will be able to download or purchase the album from their local record store. i.e HMV, Virgin Music.
- Under “Columbia Records” the media advert packaging will be distributed by this company as well as released to the UK publics and Worldwide. The popular record company tends to release similar content to ours, this is why we find the monogram on our Digital Packaging so fitting.
- The artist or the bands website is located at he bottom of the promotional advert, this will be a point of entry which people can purchase the album work from the artist.
- The image of the artist or the band members is essential part of the advert. The consumer can visually associate the artist or band member with the soundtrack contributing the ideology the soundtrack is trying sell. Photography and imagery can link to star image which further promotes the album whether its a positive star image or a negative star image.
- A quote reviewing the album from a magazine, gives the consumer a incentive to purchase the upon its release.
We used Photoshop throughout the production of the Media Advert Packaging development . This particular piece of software was freely available on the Mac’s in the media department is quiet similar to what many designers whom specialise in visual arts use. We decided to use this software as it presented us with man possibilities of being able to produce content that would be comparable to the likes of many top-charting Media Promotional Package designs. Using these conventions aloud use produce a worthy advert to promote the real artist album we believe this collectively.
Below I have included an example of an an existing Advertisement alongside my groups design to show as a comparison. This will be make it easier to identify whether the we have produced a successful and authentic cover art or not.
Comparing and Contrasting a real Advertisement Poster from a real media text with one we have self produced for our media work.
We felt that the existing cover is comparable to ours, from the content that is being shown within the image being shown, alongside the artist name and album title being quiet similar with their characteristics.